Best 1929 Adventures (10)
May 15, 2019
One in a series of 10 posts identifying Josh Glenn’s favorite 1929 adventure novels. Happy 90th anniversary!
John Taine’s Radium Age sci-fi adventure The Greatest Adventure.
An expedition sent to Antarctica discovers remnants of an ancient culture — an elder race, with advanced technology — that was lost when it was overwhelmed by the Ice Age. (Note that this novel predates Lovecraft’s At the Mountains of Madness by a couple of years.) These ancients had discovered the secret of causing plants and animals to grow larger — but they were too incautious in their experiments. The mutations got out of control… so the civilization entombed itself in ice. Finally, the party must flee through caverns inhabited by the mutated life forms. Worse, when frozen spores are thawed out, the entire planet is threatened by parasitic, malign plant life. A tale of horror and madness — but it’s not without humor, in the form of ship’s first mate Ole Hansen.
Fun fact: Eric Temple Bell was a Scottish-born American mathematician; Bell polynomials and the Bell numbers of combinatorics are named after him. He wrote sci-fi as John Taine.
JOSH GLENN’S *BEST ADVENTURES* LISTS: BEST 250 ADVENTURES OF THE 20TH CENTURY | 100 BEST OUGHTS ADVENTURES | 100 BEST RADIUM AGE (PROTO-)SCI-FI ADVENTURES | 100 BEST TEENS ADVENTURES | 100 BEST TWENTIES ADVENTURES | 100 BEST THIRTIES ADVENTURES | 75 BEST GOLDEN AGE SCI-FI ADVENTURES | 100 BEST FORTIES ADVENTURES | 100 BEST FIFTIES ADVENTURES | 100 BEST SIXTIES ADVENTURES | 75 BEST NEW WAVE SCI FI ADVENTURES | 100 BEST SEVENTIES ADVENTURES | 100 BEST EIGHTIES ADVENTURES | 75 BEST DIAMOND AGE SCI-FI ADVENTURES | 100 BEST NINETIES ADVENTURES (in progress) | 1994 | 1995 | 1996 | 1997 | 1998 | 1999 | 2000 | 2001 | 2002 | 2003 | NOTES ON 21st-CENTURY ADVENTURES.